同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c29248c291c2a7c291c2a9c2924ec291c2bbc291c2b7c29247c291c2afc291c2b8c2924ec291c2bbc291c2b94d | ÂH§©ÂN»·ÂG¯¸ÂN»¹M |
SJIS-WIN | c29248c291c2a7c291c2a9c2924ec291c2bbc291c2b7c29247c291c2afc291c2b8c2924ec291c2bbc291c2b94d | ツ辿ツ堕ァツ堕ゥツ誰ツ堕サツ堕キツ竪ツ堕ッツ堕クツ誰ツ堕サツ堕ケM |
EUC-JP | c29248c291c2a7c291c2a9c2924ec291c2bbc291c2b7c29247c291c2afc291c2b8c2924ec291c2bbc291c2b94d | ?H?則?息?N?損?揃?G?俗?存?N?損?孫M |
UTF-8 | c29248c291c2a7c291c2a9c2924ec291c2bbc291c2b7c29247c291c2afc291c2b8c2924ec291c2bbc291c2b94d | H§©N»·G¯¸N»¹M |
UHC | c29248c291c2a7c291c2a9c2924ec291c2bbc291c2b7c29247c291c2afc291c2b8c2924ec291c2bbc291c2b94d | 혪H혩짠혩짤혪N혩쨩혩쨌혪G혩짱혩쨍혪N혩쨩혩쨔M |