同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c29247c2925dc291c29fc2924ec291c2bbc291c2bcc29247c29257c291c2aec29247c291c2b4c291c2a1c2924ec291c2bb | ÂGÂ]ÂÂÂN»¼ÂGÂW®ÂG´¡ÂN» |
SJIS-WIN | c29247c2925dc291c29fc2924ec291c2bbc291c2bcc29247c29257c291c2aec29247c291c2b4c291c2a1c2924ec291c2bb | ツ竪ツ綻ツ堕淞誰ツ堕サツ堕シツ竪ツ淡ツ堕ョツ竪ツ堕エツ堕。ツ誰ツ堕サ |
EUC-JP | c29247c2925dc291c29fc2924ec291c2bbc291c2bcc29247c29257c291c2aec29247c291c2b4c291c2a1c2924ec291c2bb | ?G?]???N?損?村?G?W?速?G?卒?臓?N?損 |
UTF-8 | c29247c2925dc291c29fc2924ec291c2bbc291c2bcc29247c29257c291c2aec29247c291c2b4c291c2a1c2924ec291c2bb | G]N»¼GW®G´¡N» |
UHC | c29247c2925dc291c29fc2924ec291c2bbc291c2bcc29247c29257c291c2aec29247c291c2b4c291c2a1c2924ec291c2bb | 혪G혪]혩혺혪N혩쨩혩쩌혪G혪W혩짰혪G혩쨈혩징혪N혩쨩 |