同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c29247c291c2bdc291c2a3c2924ec291c2bbc291c2a040c29247c291c2bdc291c2a3c2924ec291c2bbc291c2a0534d | ÂG½£ÂN» @ÂG½£ÂN» SM |
SJIS-WIN | c29247c291c2bdc291c2a3c2924ec291c2bbc291c2a040c29247c291c2bdc291c2a3c2924ec291c2bbc291c2a0534d | ツ竪ツ堕スツ堕」ツ誰ツ堕サツ堕?@ツ竪ツ堕スツ堕」ツ誰ツ堕サツ堕?SM |
EUC-JP | c29247c291c2bdc291c2a3c2924ec291c2bbc291c2a040c29247c291c2bdc291c2a3c2924ec291c2bbc291c2a0534d | ?G?遜?贈?N?損??@?G?遜?贈?N?損??SM |
UTF-8 | c29247c291c2bdc291c2a3c2924ec291c2bbc291c2a040c29247c291c2bdc291c2a3c2924ec291c2bbc291c2a0534d | G½£N» @G½£N» SM |
UHC | c29247c291c2bdc291c2a3c2924ec291c2bbc291c2a040c29247c291c2bdc291c2a3c2924ec291c2bbc291c2a0534d | 혪G혩쩍혩짙혪N혩쨩혩혻@혪G혩쩍혩짙혪N혩쨩혩혻SM |