同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c29247c291c2bcc291c2a1c2924ec291c2bbc291c2bbc29247c291c2bcc291c2a1c2924ec291c2bbc291c2bb4d | ÂG¼¡ÂN»»ÂG¼¡ÂN»»M |
SJIS-WIN | c29247c291c2bcc291c2a1c2924ec291c2bbc291c2bbc29247c291c2bcc291c2a1c2924ec291c2bbc291c2bb4d | ツ竪ツ堕シツ堕。ツ誰ツ堕サツ堕サツ竪ツ堕シツ堕。ツ誰ツ堕サツ堕サM |
EUC-JP | c29247c291c2bcc291c2a1c2924ec291c2bbc291c2bbc29247c291c2bcc291c2a1c2924ec291c2bbc291c2bb4d | ?G?村?臓?N?損?損?G?村?臓?N?損?損M |
UTF-8 | c29247c291c2bcc291c2a1c2924ec291c2bbc291c2bbc29247c291c2bcc291c2a1c2924ec291c2bbc291c2bb4d | G¼¡N»»G¼¡N»»M |
UHC | c29247c291c2bcc291c2a1c2924ec291c2bbc291c2bbc29247c291c2bcc291c2a1c2924ec291c2bbc291c2bb4d | 혪G혩쩌혩징혪N혩쨩혩쨩혪G혩쩌혩징혪N혩쨩혩쨩M |