同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c29247c291c2b5c291c2a9c2924ec291c2bbc291c2bbc29247c291c2afc291c2b8c2924ec291c2bbc291c2b1424d | ÂGµ©ÂN»»ÂG¯¸ÂN»±BM |
SJIS-WIN | c29247c291c2b5c291c2a9c2924ec291c2bbc291c2bbc29247c291c2afc291c2b8c2924ec291c2bbc291c2b1424d | ツ竪ツ堕オツ堕ゥツ誰ツ堕サツ堕サツ竪ツ堕ッツ堕クツ誰ツ堕サツ堕アBM |
EUC-JP | c29247c291c2b5c291c2a9c2924ec291c2bbc291c2bbc29247c291c2afc291c2b8c2924ec291c2bbc291c2b1424d | ?G?袖?息?N?損?損?G?俗?存?N?損?賊BM |
UTF-8 | c29247c291c2b5c291c2a9c2924ec291c2bbc291c2bbc29247c291c2afc291c2b8c2924ec291c2bbc291c2b1424d | Gµ©N»»G¯¸N»±BM |
UHC | c29247c291c2b5c291c2a9c2924ec291c2bbc291c2bbc29247c291c2afc291c2b8c2924ec291c2bbc291c2b1424d | 혪G혩쨉혩짤혪N혩쨩혩쨩혪G혩짱혩쨍혪N혩쨩혩짹BM |