同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c29247c291c2b5c291c2a8c2924ec291c2bbc291c2a7c29248c291c2a9c291c2a9c29244c291c2a6c291c2a3 | ÂGµ¨ÂNȤÂH©©ÂD¦£ |
SJIS-WIN | c29247c291c2b5c291c2a8c2924ec291c2bbc291c2a7c29248c291c2a9c291c2a9c29244c291c2a6c291c2a3 | ツ竪ツ堕オツ堕ィツ誰ツ堕サツ堕ァツ辿ツ堕ゥツ堕ゥツ奪ツ堕ヲツ堕」 |
EUC-JP | c29247c291c2b5c291c2a8c2924ec291c2bbc291c2a7c29248c291c2a9c291c2a9c29244c291c2a6c291c2a3 | ?G?袖?即?N?損?則?H?息?息?D?側?贈 |
UTF-8 | c29247c291c2b5c291c2a8c2924ec291c2bbc291c2a7c29248c291c2a9c291c2a9c29244c291c2a6c291c2a3 | Gµ¨N»§H©©D¦£ |
UHC | c29247c291c2b5c291c2a8c2924ec291c2bbc291c2a7c29248c291c2a9c291c2a9c29244c291c2a6c291c2a3 | 혪G혩쨉혩짢혪N혩쨩혩짠혪H혩짤혩짤혪D혩짝혩짙 |