同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c29247c291c2a6c291c2b5c2924ec291c2bbc291c2aec29247c291c2a6c291c2b5c2924ec291c2bbc291c2ae4d | ÂG¦µÂN»®ÂG¦µÂN»®M |
SJIS-WIN | c29247c291c2a6c291c2b5c2924ec291c2bbc291c2aec29247c291c2a6c291c2b5c2924ec291c2bbc291c2ae4d | ツ竪ツ堕ヲツ堕オツ誰ツ堕サツ堕ョツ竪ツ堕ヲツ堕オツ誰ツ堕サツ堕ョM |
EUC-JP | c29247c291c2a6c291c2b5c2924ec291c2bbc291c2aec29247c291c2a6c291c2b5c2924ec291c2bbc291c2ae4d | ?G?側?袖?N?損?速?G?側?袖?N?損?速M |
UTF-8 | c29247c291c2a6c291c2b5c2924ec291c2bbc291c2aec29247c291c2a6c291c2b5c2924ec291c2bbc291c2ae4d | G¦µN»®G¦µN»®M |
UHC | c29247c291c2a6c291c2b5c2924ec291c2bbc291c2aec29247c291c2a6c291c2b5c2924ec291c2bbc291c2ae4d | 혪G혩짝혩쨉혪N혩쨩혩짰혪G혩짝혩쨉혪N혩쨩혩짰M |