同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c29247c291c2a2c291c2b4c2924ec291c2bbc291c2b4c29247c291c2a8c291c2bcc2924ec291c2bbc291c2b34d | ÂG¢´ÂN»´ÂG¨¼ÂN»³M |
SJIS-WIN | c29247c291c2a2c291c2b4c2924ec291c2bbc291c2b4c29247c291c2a8c291c2bcc2924ec291c2bbc291c2b34d | ツ竪ツ堕「ツ堕エツ誰ツ堕サツ堕エツ竪ツ堕ィツ堕シツ誰ツ堕サツ堕ウM |
EUC-JP | c29247c291c2a2c291c2b4c2924ec291c2bbc291c2b4c29247c291c2a8c291c2bcc2924ec291c2bbc291c2b34d | ?G?蔵?卒?N?損?卒?G?即?村?N?損?続M |
UTF-8 | c29247c291c2a2c291c2b4c2924ec291c2bbc291c2b4c29247c291c2a8c291c2bcc2924ec291c2bbc291c2b34d | G¢´N»´G¨¼N»³M |
UHC | c29247c291c2a2c291c2b4c2924ec291c2bbc291c2b4c29247c291c2a8c291c2bcc2924ec291c2bbc291c2b34d | 혪G혩짖혩쨈혪N혩쨩혩쨈혪G혩짢혩쩌혪N혩쨩혩쨀M |