同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c29246c29253c291c2aec2924ec291c2bbc291c2a0c29247c291c2bbc291c2a1c2924ec291c2bbc291c2bac29247c29258 | ÂFÂS®ÂN» ÂG»¡ÂNȼÂGÂX |
SJIS-WIN | c29246c29253c291c2aec2924ec291c2bbc291c2a0c29247c291c2bbc291c2a1c2924ec291c2bbc291c2bac29247c29258 | ツ巽ツ担ツ堕ョツ誰ツ堕サツ堕?ツ竪ツ堕サツ堕。ツ誰ツ堕サツ堕コツ竪ツ湛 |
EUC-JP | c29246c29253c291c2aec2924ec291c2bbc291c2a0c29247c291c2bbc291c2a1c2924ec291c2bbc291c2bac29247c29258 | ?F?S?速?N?損???G?損?臓?N?損?尊?G?X |
UTF-8 | c29246c29253c291c2aec2924ec291c2bbc291c2a0c29247c291c2bbc291c2a1c2924ec291c2bbc291c2bac29247c29258 | FS®N» G»¡N»ºGX |
UHC | c29246c29253c291c2aec2924ec291c2bbc291c2a0c29247c291c2bbc291c2a1c2924ec291c2bbc291c2bac29247c29258 | 혪F혪S혩짰혪N혩쨩혩혻혪G혩쨩혩징혪N혩쨩혩쨘혪G혪X |