同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c28fc2bbc3b9c392c3adc3acc2a8c388c3adc3acc2b0c28ec2bcc28fc2bbc3b9c28ec2a7c28fc2bbc3b9c392c3adc3ac»ùÒíì¨Èí찎¼»ùŽ§»ùÒíì
SJIS-WINc28fc2bbc3b9c392c3adc3acc2a8c388c3adc3acc2b0c28ec2bcc28fc2bbc3b9c28ec2a7c28fc2bbc3b9c392c3adc3acツ渉サテケテ津ュテャツィテ暗ュテャツーツ篠シツ渉サテケツ篠ァツ渉サテケテ津ュテャ
EUC-JPc28fc2bbc3b9c392c3adc3acc2a8c388c3adc3acc2b0c28ec2bcc28fc2bbc3b9c28ec2a7c28fc2bbc3b9c392c3adc3ac?損湛?鱈狸即?鱈狸属?村?損湛?則?損湛?鱈狸
UTF-8c28fc2bbc3b9c392c3adc3acc2a8c388c3adc3acc2b0c28ec2bcc28fc2bbc3b9c28ec2a7c28fc2bbc3b9c392c3adc3ac»ùÒíì¨Èí찎¼»ùŽ§»ùÒíì
UHCc28fc2bbc3b9c392c3adc3acc2a8c388c3adc3acc2b0c28ec2bcc28fc2bbc3b9c28ec2a7c28fc2bbc3b9c392c3adc3ac혧쨩첫횘챠챙짢횊챠챙째혦쩌혧쨩첫혦짠혧쨩첫횘챠챙