同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c28fc2bbc3b9c2a4c3afc390c2bcc28fc2bbc3b9c2a4c3afc390c2b0c28fc2bbc3b9c2a4c3afc390c2ab4cc28fc2bbc3b9»ù¤ïм»ù¤ïа»ù¤ïЫL»ù
SJIS-WINc28fc2bbc3b9c2a4c3afc390c2bcc28fc2bbc3b9c2a4c3afc390c2b0c28fc2bbc3b9c2a4c3afc390c2ab4cc28fc2bbc3b9ツ渉サテケツ、テッテ青シツ渉サテケツ、テッテ青ーツ渉サテケツ、テッテ青ォLツ渉サテケ
EUC-JPc28fc2bbc3b9c2a4c3afc390c2bcc28fc2bbc3b9c2a4c3afc390c2b0c28fc2bbc3b9c2a4c3afc390c2ab4cc28fc2bbc3b9?損湛造誰?村?損湛造誰?属?損湛造誰?束L?損湛
UTF-8c28fc2bbc3b9c2a4c3afc390c2bcc28fc2bbc3b9c2a4c3afc390c2b0c28fc2bbc3b9c2a4c3afc390c2ab4cc28fc2bbc3b9»ù¤ïм»ù¤ïа»ù¤ïЫL»ù
UHCc28fc2bbc3b9c2a4c3afc390c2bcc28fc2bbc3b9c2a4c3afc390c2b0c28fc2bbc3b9c2a4c3afc390c2ab4cc28fc2bbc3b9혧쨩첫짚챦횖쩌혧쨩첫짚챦횖째혧쨩첫짚챦횖짬L혧쨩첫