同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c28fc2bbc3b9c2a4c3afc390c2bcc28fc2bbc3b9c2a4c3aec28ec2a7c392c3afc393c3a2c28fc2bbc3b3c3ac | »ù¤ïü»ù¤î§ÃïÃâ»óì |
SJIS-WIN | c28fc2bbc3b9c2a4c3afc390c2bcc28fc2bbc3b9c2a4c3aec28ec2a7c392c3afc393c3a2c28fc2bbc3b3c3ac | ツ渉サテケツ、テッテ青シツ渉サテケツ、テョツ篠ァテ津ッテ禿「ツ渉サテウテャ |
EUC-JP | c28fc2bbc3b9c2a4c3afc390c2bcc28fc2bbc3b9c2a4c3aec28ec2a7c392c3afc393c3a2c28fc2bbc3b3c3ac | ?損湛造誰?村?損湛造樽?則?誰?但?損坦狸 |
UTF-8 | c28fc2bbc3b9c2a4c3afc390c2bcc28fc2bbc3b9c2a4c3aec28ec2a7c392c3afc393c3a2c28fc2bbc3b3c3ac | »ù¤ïм»ù¤î§ÒïÓâ»óì |
UHC | c28fc2bbc3b9c2a4c3afc390c2bcc28fc2bbc3b9c2a4c3aec28ec2a7c392c3afc393c3a2c28fc2bbc3b3c3ac | 혧쨩첫짚챦횖쩌혧쨩첫짚챤혦짠횘챦횙창혧쨩처챙 |