同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c28fc2bbc3b9c2a4c3afc390c2ac41c28fc2bbc3b9c2a4c3afc390c2abc28fc2bbc3b9c2a4c3aec28ec2a9c2b7c2ba4d»ù¤ïЬA»ù¤ïЫ»ù¤îŽ©·ºM
SJIS-WINc28fc2bbc3b9c2a4c3afc390c2ac41c28fc2bbc3b9c2a4c3afc390c2abc28fc2bbc3b9c2a4c3aec28ec2a9c2b7c2ba4dツ渉サテケツ、テッテ青ャAツ渉サテケツ、テッテ青ォツ渉サテケツ、テョツ篠ゥツキツコM
EUC-JPc28fc2bbc3b9c2a4c3afc390c2ac41c28fc2bbc3b9c2a4c3afc390c2abc28fc2bbc3b9c2a4c3aec28ec2a9c2b7c2ba4d?損湛造誰?測A?損湛造誰?束?損湛造樽?息揃尊M
UTF-8c28fc2bbc3b9c2a4c3afc390c2ac41c28fc2bbc3b9c2a4c3afc390c2abc28fc2bbc3b9c2a4c3aec28ec2a9c2b7c2ba4d»ù¤ïЬA»ù¤ïЫ»ù¤îŽ©·ºM
UHCc28fc2bbc3b9c2a4c3afc390c2ac41c28fc2bbc3b9c2a4c3afc390c2abc28fc2bbc3b9c2a4c3aec28ec2a9c2b7c2ba4d혧쨩첫짚챦횖짭A혧쨩첫짚챦횖짬혧쨩첫짚챤혦짤쨌쨘M