同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c28fc2bbc3b9c2a4c3afc390c2aa52c28fc2bbc3b9c2a4c3afc390c2b7c28fc2bbc3b9c2a4c3afc390c2b9 | »ù¤ïêR»ù¤ï÷»ù¤ïù |
SJIS-WIN | c28fc2bbc3b9c2a4c3afc390c2aa52c28fc2bbc3b9c2a4c3afc390c2b7c28fc2bbc3b9c2a4c3afc390c2b9 | ツ渉サテケツ、テッテ青ェRツ渉サテケツ、テッテ青キツ渉サテケツ、テッテ青ケ |
EUC-JP | c28fc2bbc3b9c2a4c3afc390c2aa52c28fc2bbc3b9c2a4c3afc390c2b7c28fc2bbc3b9c2a4c3afc390c2b9 | ?損湛造誰?捉R?損湛造誰?揃?損湛造誰?孫 |
UTF-8 | c28fc2bbc3b9c2a4c3afc390c2aa52c28fc2bbc3b9c2a4c3afc390c2b7c28fc2bbc3b9c2a4c3afc390c2b9 | »ù¤ïЪR»ù¤ïз»ù¤ïй |
UHC | c28fc2bbc3b9c2a4c3afc390c2aa52c28fc2bbc3b9c2a4c3afc390c2b7c28fc2bbc3b9c2a4c3afc390c2b9 | 혧쨩첫짚챦횖짧R혧쨩첫짚챦횖쨌혧쨩첫짚챦횖쨔 |