同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c28fc2bbc3b9c2a4c3afc390c2a87dc28fc2bbc3b9c2a4c3afc390c2a75ac28fc2bbc3b9c2a4c3afc390c2b4 | »ù¤ïè}»ù¤ïçZ»ù¤ïô |
SJIS-WIN | c28fc2bbc3b9c2a4c3afc390c2a87dc28fc2bbc3b9c2a4c3afc390c2a75ac28fc2bbc3b9c2a4c3afc390c2b4 | ツ渉サテケツ、テッテ青ィ}ツ渉サテケツ、テッテ青ァZツ渉サテケツ、テッテ青エ |
EUC-JP | c28fc2bbc3b9c2a4c3afc390c2a87dc28fc2bbc3b9c2a4c3afc390c2a75ac28fc2bbc3b9c2a4c3afc390c2b4 | ?損湛造誰?即}?損湛造誰?則Z?損湛造誰?卒 |
UTF-8 | c28fc2bbc3b9c2a4c3afc390c2a87dc28fc2bbc3b9c2a4c3afc390c2a75ac28fc2bbc3b9c2a4c3afc390c2b4 | »ù¤ïШ}»ù¤ïЧZ»ù¤ïд |
UHC | c28fc2bbc3b9c2a4c3afc390c2a87dc28fc2bbc3b9c2a4c3afc390c2a75ac28fc2bbc3b9c2a4c3afc390c2b4 | 혧쨩첫짚챦횖짢}혧쨩첫짚챦횖짠Z혧쨩첫짚챦횖쨈 |