同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c28fc2bbc3b4c28ec2a7c28fc2bbc3b9c382c3aec28ec2b1c38ac3afc390c2a9c28fc2bbc3b9c382c3aec28ec2b1 | »ô§»ùÃî±Ãïé»ùÃî± |
SJIS-WIN | c28fc2bbc3b4c28ec2a7c28fc2bbc3b9c382c3aec28ec2b1c38ac3afc390c2a9c28fc2bbc3b9c382c3aec28ec2b1 | ツ渉サテエツ篠ァツ渉サテケテづョツ篠アテ甘ッテ青ゥツ渉サテケテづョツ篠ア |
EUC-JP | c28fc2bbc3b4c28ec2a7c28fc2bbc3b9c382c3aec28ec2b1c38ac3afc390c2a9c28fc2bbc3b9c382c3aec28ec2b1 | ?損担?則?損湛?樽?賊?誰?息?損湛?樽?賊 |
UTF-8 | c28fc2bbc3b4c28ec2a7c28fc2bbc3b9c382c3aec28ec2b1c38ac3afc390c2a9c28fc2bbc3b9c382c3aec28ec2b1 | »ô§»ùÂî±ÊïЩ»ùÂî± |
UHC | c28fc2bbc3b4c28ec2a7c28fc2bbc3b9c382c3aec28ec2b1c38ac3afc390c2a9c28fc2bbc3b9c382c3aec28ec2b1 | 혧쨩척혦짠혧쨩첫횂챤혦짹횎챦횖짤혧쨩첫횂챤혦짹 |