同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c28fc2bbc3b4c28ec2a7c28fc2bbc3b9c28ec2a6c28fc2bbc3b9c392c3aec28ec2b1c392c3aec28ec2a7c28ec2b8 | »ô§»ù¦»ùÃî±Ã |
SJIS-WIN | c28fc2bbc3b4c28ec2a7c28fc2bbc3b9c28ec2a6c28fc2bbc3b9c392c3aec28ec2b1c392c3aec28ec2a7c28ec2b8 | ツ渉サテエツ篠ァツ渉サテケツ篠ヲツ渉サテケテ津ョツ篠アテ津ョツ篠ァツ篠ク |
EUC-JP | c28fc2bbc3b4c28ec2a7c28fc2bbc3b9c28ec2a6c28fc2bbc3b9c392c3aec28ec2b1c392c3aec28ec2a7c28ec2b8 | ?損担?則?損湛?側?損湛?樽?賊?樽?則?存 |
UTF-8 | c28fc2bbc3b4c28ec2a7c28fc2bbc3b9c28ec2a6c28fc2bbc3b9c392c3aec28ec2b1c392c3aec28ec2a7c28ec2b8 | »ô§»ù¦»ùÒî±Ò |
UHC | c28fc2bbc3b4c28ec2a7c28fc2bbc3b9c28ec2a6c28fc2bbc3b9c392c3aec28ec2b1c392c3aec28ec2a7c28ec2b8 | 혧쨩척혦짠혧쨩첫혦짝혧쨩첫횘챤혦짹횘챤혦짠혦쨍 |