同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c28fc2bbc3b3c3acc2a7c28fc2bbc3b9c382c3aec28ec2b1c38ac3afc390c2a9c28fc2bbc3b9c382c3adc3ac | »óì§Â»ùÃî±Ãïé»ùÃÃì |
SJIS-WIN | c28fc2bbc3b3c3acc2a7c28fc2bbc3b9c382c3aec28ec2b1c38ac3afc390c2a9c28fc2bbc3b9c382c3adc3ac | ツ渉サテウテャツァツ渉サテケテづョツ篠アテ甘ッテ青ゥツ渉サテケテづュテャ |
EUC-JP | c28fc2bbc3b3c3acc2a7c28fc2bbc3b9c382c3aec28ec2b1c38ac3afc390c2a9c28fc2bbc3b9c382c3adc3ac | ?損坦狸則?損湛?樽?賊?誰?息?損湛?鱈狸 |
UTF-8 | c28fc2bbc3b3c3acc2a7c28fc2bbc3b9c382c3aec28ec2b1c38ac3afc390c2a9c28fc2bbc3b9c382c3adc3ac | »óì§»ùÂî±ÊïЩ»ùÂíì |
UHC | c28fc2bbc3b3c3acc2a7c28fc2bbc3b9c382c3aec28ec2b1c38ac3afc390c2a9c28fc2bbc3b9c382c3adc3ac | 혧쨩처챙짠혧쨩첫횂챤혦짹횎챦횖짤혧쨩첫횂챠챙 |