同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c28fc2abc2b2c28fc2abc2a1c28fc2a2c3b0c28fc2abc2a9c28fc2a2c2b1c28fc2a2c2b1c28fc2abc2aec28fc2a9c383 | «²Â«¡Â¢ð«©Â¢±Â¢±Â«®Â©à |
SJIS-WIN | c28fc2abc2b2c28fc2abc2a1c28fc2a2c3b0c28fc2abc2a9c28fc2a2c2b1c28fc2a2c2b1c28fc2abc2aec28fc2a9c383 | ツ渉ォツイツ渉ォツ。ツ渉「テーツ渉ォツゥツ渉「ツアツ渉「ツアツ渉ォツョツ渉ゥテ |
EUC-JP | c28fc2abc2b2c28fc2abc2a1c28fc2a2c3b0c28fc2abc2a9c28fc2a2c2b1c28fc2a2c2b1c28fc2abc2aec28fc2a9c383 | ?束族?束臓?蔵丹?束息?蔵賊?蔵賊?束速?息? |
UTF-8 | c28fc2abc2b2c28fc2abc2a1c28fc2a2c3b0c28fc2abc2a9c28fc2a2c2b1c28fc2a2c2b1c28fc2abc2aec28fc2a9c383 | «²«¡¢ð«©¢±¢±«®©Ã |
UHC | c28fc2abc2b2c28fc2abc2a1c28fc2a2c3b0c28fc2abc2a9c28fc2a2c2b1c28fc2a2c2b1c28fc2abc2aec28fc2a9c383 | 혧짬짼혧짬징혧짖챨혧짬짤혧짖짹혧짖짹혧짬짰혧짤횄 |