同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c28fc2abc2a9c2a2c3b9c28fc2a2c3acc28fc2abc2b3c28fc2a2c3b0c28fc2a2c2b1c28fc2abc2b4c28fc2a9c3«©¢ù¢ì«³¢ð¢±«´©Ã
SJIS-WINc28fc2abc2a9c2a2c3b9c28fc2a2c3acc28fc2abc2b3c28fc2a2c3b0c28fc2a2c2b1c28fc2abc2b4c28fc2a9c3ツ渉ォツゥツ「テケツ渉「テャツ渉ォツウツ渉「テーツ渉「ツアツ渉ォツエツ渉ゥテ
EUC-JPc28fc2abc2a9c2a2c3b9c28fc2a2c3acc28fc2abc2b3c28fc2a2c3b0c28fc2a2c2b1c28fc2abc2b4c28fc2a9c3?束息蔵湛?蔵狸?束続?蔵丹?蔵賊?束卒?息
UTF-8c28fc2abc2a9c2a2c3b9c28fc2a2c3acc28fc2abc2b3c28fc2a2c3b0c28fc2a2c2b1c28fc2abc2b4c28fc2a9c3«©¢ù¢ì«³¢ð¢±«´©?
UHCc28fc2abc2a9c2a2c3b9c28fc2a2c3acc28fc2abc2b3c28fc2a2c3b0c28fc2a2c2b1c28fc2abc2b4c28fc2a9c3혧짬짤짖첫혧짖챙혧짬쨀혧짖챨혧짖짹혧짬쨈혧짤