同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | bec03fc4fac3c36b5b5cbec03fc4fac3c36b5b5c40bec03fc4fac3c36b5b5cbec03fc4fac3c36b5b5c534d | ¾À?ÄúÃÃk[\¾À?ÄúÃÃk[\@¾À?ÄúÃÃk[\¾À?ÄúÃÃk[\SM |
SJIS-WIN | bec03fc4fac3c36b5b5cbec03fc4fac3c36b5b5c40bec03fc4fac3c36b5b5cbec03fc4fac3c36b5b5c534d | セタ?ト愑テk[\セタ?ト愑テk[\@セタ?ト愑テk[\セタ?ト愑テk[\SM |
EUC-JP | bec03fc4fac3c36b5b5cbec03fc4fac3c36b5b5c40bec03fc4fac3c36b5b5cbec03fc4fac3c36b5b5c534d | 樟?艇鍛k[\樟?艇鍛k[\@樟?艇鍛k[\樟?艇鍛k[\SM |
UTF-8 | bec03fc4fac3c36b5b5cbec03fc4fac3c36b5b5c40bec03fc4fac3c36b5b5cbec03fc4fac3c36b5b5c534d | ???????k[\???????k[\@???????k[\???????k[\SM |
UHC | bec03fc4fac3c36b5b5cbec03fc4fac3c36b5b5c40bec03fc4fac3c36b5b5cbec03fc4fac3c36b5b5c534d | 씬?퀭쳉k[\씬?퀭쳉k[\@씬?퀭쳉k[\씬?퀭쳉k[\SM |