同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | beab8eb0bead8ed1beac8ed28fbfa88eaabeac3f8eabe9a1beab8eb0bead8ed1beac8ed28fbfa88eaabeac3f8eabe9b44d | ¾«°¾Ñ¾¬Ò¿¨ª¾¬?«é¡¾«°¾Ñ¾¬Ò¿¨ª¾¬?«é´M |
SJIS-WIN | beab8eb0bead8ed1beac8ed28fbfa88eaabeac3f8eabe9a1beab8eb0bead8ed1beac8ed28fbfa88eaabeac3f8eabe9b44d | セォ鴫セュ紗セャ者樵ィ蒔セャ?辞鬘セォ鴫セュ紗セャ者樵ィ蒔セャ?辞魘M |
EUC-JP | beab8eb0bead8ed1beac8ed28fbfa88eaabeac3f8eabe9a1beab8eb0bead8ed1beac8ed28fbfa88eaabeac3f8eabe9b44d | 娼ー将ム宵メ戓ェ宵?ォ蕁娼ー将ム宵メ戓ェ宵?ォ藉M |
UTF-8 | beab8eb0bead8ed1beac8ed28fbfa88eaabeac3f8eabe9a1beab8eb0bead8ed1beac8ed28fbfa88eaabeac3f8eabe9b44d | ???????Ѿ??ҏ?????????顾??????Ѿ??ҏ??????????M |
UHC | beab8eb0bead8ed1beac8ed28fbfa88eaabeac3f8eabe9a1beab8eb0bead8ed1beac8ed28fbfa88eaabeac3f8eabe9b44d | 쑹렟쒔롋쒀롌뤏쮱ぞ?렖窈쑹렟쒔롋쒀롌뤏쮱ぞ?렖辱M |