同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | b0d73f3f72575b5b5cb0d73f3f72575b5b5c40b0d73f3f72575b5b5cb0d73f3f72575b5b5c534d | °×??rW[[\°×??rW[[\@°×??rW[[\°×??rW[[\SM |
SJIS-WIN | b0d73f3f72575b5b5cb0d73f3f72575b5b5c40b0d73f3f72575b5b5cb0d73f3f72575b5b5c534d | ーラ??rW[[\ーラ??rW[[\@ーラ??rW[[\ーラ??rW[[\SM |
EUC-JP | b0d73f3f72575b5b5cb0d73f3f72575b5b5c40b0d73f3f72575b5b5cb0d73f3f72575b5b5c534d | 易??rW[[\易??rW[[\@易??rW[[\易??rW[[\SM |
UTF-8 | b0d73f3f72575b5b5cb0d73f3f72575b5b5c40b0d73f3f72575b5b5cb0d73f3f72575b5b5c534d | ????rW[[\????rW[[\@????rW[[\????rW[[\SM |
UHC | b0d73f3f72575b5b5cb0d73f3f72575b5b5c40b0d73f3f72575b5b5cb0d73f3f72575b5b5c534d | 겜??rW[[\겜??rW[[\@겜??rW[[\겜??rW[[\SM |