同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | a1df8fa9cfb95b5ca1df8fa9cfb95b5c40a1df8fa9cfb95b5ca1df8fa9cfb95b5c534d | ¡ß©Ï¹[\¡ß©Ï¹[\@¡ß©Ï¹[\¡ß©Ï¹[\SM |
SJIS-WIN | a1df8fa9cfb95b5ca1df8fa9cfb95b5c40a1df8fa9cfb95b5ca1df8fa9cfb95b5c534d | 。゚娼マケ[\。゚娼マケ[\@。゚娼マケ[\。゚娼マケ[\SM |
EUC-JP | a1df8fa9cfb95b5ca1df8fa9cfb95b5c40a1df8fa9cfb95b5ca1df8fa9cfb95b5c534d | ×ŧ?\×ŧ?\@×ŧ?\×ŧ?\SM |
UTF-8 | a1df8fa9cfb95b5ca1df8fa9cfb95b5c40a1df8fa9cfb95b5ca1df8fa9cfb95b5c534d | ?ߏ?Ϲ[\?ߏ?Ϲ[\@?ߏ?Ϲ[\?ߏ?Ϲ[\SM |
UHC | a1df8fa9cfb95b5ca1df8fa9cfb95b5c40a1df8fa9cfb95b5ca1df8fa9cfb95b5c534d | ◆룴球[\◆룴球[\@◆룴球[\◆룴球[\SM |