同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fddd48ea2ebed8ea83f8ea9f2b68eabf1e5b8f0a3f9eff2c8f0b0a4ebed8ea83f8ea9f2b68eabf1e5b8f0a3f9eff2c7ae | ÝÔ¢ëí¨?©ò¶«ñå¸ð£ùïòÈð°¤ëí¨?©ò¶«ñå¸ð£ùïòÇ® |
SJIS-WIN | 8fddd48ea2ebed8ea83f8ea9f2b68eabf1e5b8f0a3f9eff2c8f0b0a4ebed8ea83f8ea9f2b68eabf1e5b8f0a3f9eff2c7ae | 醤ヤ爾?耳?自辞ク、?耳?自辞クョ |
EUC-JP | 8fddd48ea2ebed8ea83f8ea9f2b68eabf1e5b8f0a3f9eff2c8f0b0a4ebed8ea83f8ea9f2b68eabf1e5b8f0a3f9eff2c7ae | 訷「謐ィ?ゥ魘ォ驟乞y闥誹阿謐ィ?ゥ魘ォ驟乞y闥熱 |
UTF-8 | 8fddd48ea2ebed8ea83f8ea9f2b68eabf1e5b8f0a3f9eff2c8f0b0a4ebed8ea83f8ea9f2b68eabf1e5b8f0a3f9eff2c7ae | ??Ԏ??펨????????????펨?????????Ǯ |
UHC | 8fddd48ea2ebed8ea83f8ea9f2b68eabf1e5b8f0a3f9eff2c8f0b0a4ebed8ea83f8ea9f2b68eabf1e5b8f0a3f9eff2c7ae | 뤯德?壹?렔肢렖遵모y綎흩갇鷹렓?렔肢렖遵모y綎풀 |