同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fbbf9a4efd0ac498fbbf9a4efd0ab8fbbf9a4efd0bd8fbbf9a4efd0ab8fbbf9a4efd0bc8fbbf9a4efd0ac4d | »ù¤ïЬI»ù¤ïЫ»ù¤ïн»ù¤ïЫ»ù¤ïм»ù¤ïЬM |
SJIS-WIN | 8fbbf9a4efd0ac498fbbf9a4efd0ab8fbbf9a4efd0bd8fbbf9a4efd0ab8fbbf9a4efd0bc8fbbf9a4efd0ac4d | 晶?ャI晶?ォ晶?ス晶?ォ晶?シ晶?ャM |
EUC-JP | 8fbbf9a4efd0ac498fbbf9a4efd0ab8fbbf9a4efd0bd8fbbf9a4efd0ab8fbbf9a4efd0bc8fbbf9a4efd0ac4d | 巐わ亂I巐わ乘巐わ仆巐わ乘巐わ仄巐わ亂M |
UTF-8 | 8fbbf9a4efd0ac498fbbf9a4efd0ab8fbbf9a4efd0bd8fbbf9a4efd0ab8fbbf9a4efd0bc8fbbf9a4efd0ac4d | ?????ЬI?????Ы?????н?????Ы?????м?????ЬM |
UHC | 8fbbf9a4efd0ac498fbbf9a4efd0ab8fbbf9a4efd0bd8fbbf9a4efd0ab8fbbf9a4efd0bc8fbbf9a4efd0ac4d | 뤋諷呈촇뤋諷呈쳪샘ㅿ戟뤋諷呈쳪샘ㅿ劇뤋諷呈촎 |