同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-18fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5bd57408fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5bd57534d»ó짏»ù¼ûª©ºûª©¸ûª¨µ½W@»ó짏»ù¼ûª©ºûª©¸ûª¨µ½WSM
SJIS-WIN8fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5bd57408fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5bd57534d晶ァ晶諶ゥコ諶ゥク諶ィオスW@晶ァ晶諶ゥコ諶ゥク諶ィオスWSM
EUC-JP8fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5bd57408fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5bd57534d嶴讌巐需?笹?勾?欺W@嶴讌巐需?笹?勾?欺WSM
UTF-88fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5bd57408fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5bd57534d???짏????????????????W@???짏????????????????WSM
UHC8fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5bd57408fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5bd57534d뤋脹쭗샘숨ぉ빛ぉ뫈え돕W@뤋脹쭗샘숨ぉ빛ぉ뫈え돕WSM