同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5ba8fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5ba4d | »ó짻ù¼ûª©ºûª©¸ûª¨µº»ó짻ù¼ûª©ºûª©¸ûª¨µºM |
SJIS-WIN | 8fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5ba8fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5ba4d | 晶ァ晶諶ゥコ諶ゥク諶ィオコ晶ァ晶諶ゥコ諶ゥク諶ィオコM |
EUC-JP | 8fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5ba8fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5ba4d | 嶴讌巐需?笹?勾?戯嶴讌巐需?笹?勾?戯M |
UTF-8 | 8fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5ba8fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5ba4d | ???짏???????????????????짏????????????????M |
UHC | 8fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5ba8fbbf3eca78fbbf9bcfbaaa9bafbaaa9b8fbaaa8b5ba4d | 뤋脹쭗샘숨ぉ빛ぉ뫈え돎뤋脹쭗샘숨ぉ빛ぉ뫈え돎M |