同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fbbcfecb98ecfb95b5c8fbbcfecb98ecfb95b5c408fbbcfecb98ecfb95b5c8fbbcfecb98ecfb95b5c534d | »Ïì¹Ï¹[\»Ïì¹Ï¹[\@»Ïì¹Ï¹[\»Ïì¹Ï¹[\SM |
SJIS-WIN | 8fbbcfecb98ecfb95b5c8fbbcfecb98ecfb95b5c408fbbcfecb98ecfb95b5c8fbbcfecb98ecfb95b5c534d | 晶マ?煮ケ[\晶マ?煮ケ[\@晶マ?煮ケ[\晶マ?煮ケ[\SM |
EUC-JP | 8fbbcfecb98ecfb95b5c8fbbcfecb98ecfb95b5c408fbbcfecb98ecfb95b5c8fbbcfecb98ecfb95b5c534d | 崿豺マ?\崿豺マ?\@崿豺マ?\崿豺マ?\SM |
UTF-8 | 8fbbcfecb98ecfb95b5c8fbbcfecb98ecfb95b5c408fbbcfecb98ecfb95b5c8fbbcfecb98ecfb95b5c534d | ???칎Ϲ[\???칎Ϲ[\@???칎Ϲ[\???칎Ϲ[\SM |
UHC | 8fbbcfecb98ecfb95b5c8fbbcfecb98ecfb95b5c408fbbcfecb98ecfb95b5c8fbbcfecb98ecfb95b5c534d | 뤋捲퉶球[\뤋捲퉶球[\@뤋捲퉶球[\뤋捲퉶球[\SM |