同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc1a1f8a1f28fabc0a1f13f8fabc03f3f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb43f3f8fabc1a1f8a1f1 | «Á¡ø¡ò«À¡ñ?«À??«Á¡ø?«³¢ë¢ð«´??«Á¡ø¡ñ |
SJIS-WIN | 8fabc1a1f8a1f28fabc0a1f13f8fabc03f3f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb43f3f8fabc1a1f8a1f1 | 将チ。ォタ。?将タ??将チ。?将ウ召?「ォエ??将チ。 |
EUC-JP | 8fabc1a1f8a1f28fabc0a1f13f8fabc03f3f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb43f3f8fabc1a1f8a1f1 | ï§£ì¢?ì??ï§?뺤ê??ï§¢ |
UTF-8 | 8fabc1a1f8a1f28fabc0a1f13f8fabc03f3f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb43f3f8fabc1a1f8a1f1 | ???????????????????????????돢????????????? |
UHC | 8fabc1a1f8a1f28fabc0a1f13f8fabc03f3f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb43f3f8fabc1a1f8a1f1 | 룶점阪卽ダ∵?룶웡?룶점濯룶퀛?룫碇ゴ??룶점阪 |