同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc1a1f8a1f28fabc03f8fa2ec8fabc1a1f83f8fabb33f3f8fabc03f3f8fabc1a1f83f8fabb43f3f8fabaa3f3f | «Á¡ø¡ò«À?¢ì«Á¡ø?«³??«À??«Á¡ø?«´??«ª?? |
SJIS-WIN | 8fabc1a1f8a1f28fabc03f8fa2ec8fabc1a1f83f8fabb33f3f8fabc03f3f8fabc1a1f83f8fabb43f3f8fabaa3f3f | 将チ。ォタ?召?ォチ。?将ウ??将タ??将チ。?将エ??将ェ?? |
EUC-JP | 8fabc1a1f8a1f28fabc03f8fa2ec8fabc1a1f83f8fabb33f3f8fabc03f3f8fabc1a1f83f8fabb43f3f8fabaa3f3f | 泥ì?ªï§?ë??ì??ï§?ê??ã?? |
UTF-8 | 8fabc1a1f8a1f28fabc03f8fa2ec8fabc1a1f83f8fabb33f3f8fabc03f3f8fabc1a1f83f8fabb43f3f8fabaa3f3f | ???????????쏫?????????????????????????????? |
UHC | 8fabc1a1f8a1f28fabc03f8fa2ec8fabc1a1f83f8fabb33f3f8fabc03f3f8fabc1a1f83f8fabb43f3f8fabaa3f3f | 룶점阪卽ダ?룫鷹チ⊂?룶끗?룶웡?룶점濯룶뇜?룶₃? |