同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc1a1f8a1f28fabc03f3f8fabc1a1f83f8fabc03f3f8fabb43f3f8faba98fa2f03f8fabb33fa1de8fabc03fa1af4d | «Á¡ø¡ò«À??«Á¡ø?«À??«´??«©¢ð?«³?¡Þ«À?¡¯M |
SJIS-WIN | 8fabc1a1f8a1f28fabc03f3f8fabc1a1f83f8fabc03f3f8fabb43f3f8faba98fa2f03f8fabb33fa1de8fabc03fa1af4d | 将チ。ォタ??将チ。?将タ??将エ??将ゥ召?将ウ?。゙将タ?。ッM |
EUC-JP | 8fabc1a1f8a1f28fabc03f3f8fabc1a1f83f8fabc03f3f8fabb43f3f8faba98fa2f03f8fabb33fa1de8fabc03fa1af4d | 泥ì??ï§?ì??ê??å¤?ë?±ì?¨M |
UTF-8 | 8fabc1a1f8a1f28fabc03f3f8fabc1a1f83f8fabc03f3f8fabb43f3f8faba98fa2f03f8fabb33fa1de8fabc03fa1af4d | ??????????????????????????????????????ޏ?????M |
UHC | 8fabc1a1f8a1f28fabc03f3f8fabc1a1f83f8fabc03f3f8fabb43f3f8faba98fa2f03f8fabb33fa1de8fabc03fa1af4d | 룶점阪卽ダ??룶점濯룶웡?룶뇜?룶찋??룶끗◇룶웡’M |