同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc1a1f8a1f28fabc03f3f8fabc03fa1af8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad8fa2ed8fabc1a1f8a1f2 | «Á¡ø¡ò«À??«À?¡¯«Á¡ø?«³¢ë¢ð«´¡¢í«Á¡ø¡ò |
SJIS-WIN | 8fabc1a1f8a1f28fabc03f3f8fabc03fa1af8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad8fa2ed8fabc1a1f8a1f2 | 将チ。ォタ??将タ?。ッ将チ。?将ウ召?「ォエ。ュ召尞ォチ。 |
EUC-JP | 8fabc1a1f8a1f28fabc03f3f8fabc03fa1af8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad8fa2ed8fabc1a1f8a1f2 | 泥ì??ì?¨ï§?뺤괩泥 |
UTF-8 | 8fabc1a1f8a1f28fabc03f3f8fabc03fa1af8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad8fa2ed8fabc1a1f8a1f2 | ???????????????????????????돢????????폫????? |
UHC | 8fabc1a1f8a1f28fabc03f3f8fabc03fa1af8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad8fa2ed8fabc1a1f8a1f2 | 룶점阪卽ダ??룶웡’룶점濯룶퀛?룫碇ゴ∼룫日チ⊂∫ |