同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc1a1f8a1f28faad03f8fabc08fa2c43f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad8fa2ed8fabc1a1f8a1f1 | «Á¡ø¡òªÐ?«À¢Ä?«Á¡ø?«³¢ë¢ð«´¡¢í«Á¡ø¡ñ |
SJIS-WIN | 8fabc1a1f8a1f28faad03f8fabc08fa2c43f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad8fa2ed8fabc1a1f8a1f1 | 将チ。ェミ?将タ召ト?将チ。?将ウ召?「ォエ。ュ召尞ォチ。 |
EUC-JP | 8fabc1a1f8a1f28faad03f8fabc08fa2c43f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad8fa2ed8fabc1a1f8a1f1 | 泥Ñ?ì¿?ï§?뺤괩梨 |
UTF-8 | 8fabc1a1f8a1f28faad03f8fabc08fa2c43f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad8fa2ed8fabc1a1f8a1f1 | ???????????????????????????돢????????폫????? |
UHC | 8fabc1a1f8a1f28faad03f8fabc08fa2c43f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad8fa2ed8fabc1a1f8a1f1 | 룶점阪卽ば?룶핊◐?룶점濯룶퀛?룫碇ゴ∼룫日チ⊂∵ |