同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc1a1f8a1f18fabb3a2f98fa2c48fabc08fa2eea1eb8fabc1a1f83f8fabb38fa2ec3f8fabb4a1ad3f8faba9a1f8a1af | «Á¡ø¡ñ«³¢ù¢Ä«À¢î¡ë«Á¡ø?«³¢ì?«´¡?«©¡ø¡¯ |
SJIS-WIN | 8fabc1a1f8a1f18fabb3a2f98fa2c48fabc08fa2eea1eb8fabc1a1f83f8fabb38fa2ec3f8fabb4a1ad3f8faba9a1f8a1af | 将チ。ォウ「「ト将タ召釭?ォチ。?将ウ召?将エ。ュ?将ゥ。ッ |
EUC-JP | 8fabc1a1f8a1f18fabb3a2f98fa2c48fabc08fa2eea1eb8fabc1a1f83f8fabb38fa2ec3f8fabb4a1ad3f8faba9a1f8a1af | 梨붿쮰���姨 |
UTF-8 | 8fabc1a1f8a1f18fabb3a2f98fa2c48fabc08fa2eea1eb8fabc1a1f83f8fabb38fa2ec3f8fabb4a1ad3f8faba9a1f8a1af | ??????????ď?????돫???????????????????????? |
UHC | 8fabc1a1f8a1f18fabb3a2f98fa2c48fabc08fa2eea1eb8fabc1a1f83f8fabb38fa2ec3f8fabb4a1ad3f8faba9a1f8a1af | 룶점阪存コ?룫휁ダ룫障悠チ⊂?룶퀛??룶뇟?룶æ阪 |