同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-18fabc1a1f8a1f18fabb3a2f98fa2c48faaa93f8fabc1a1f83f8faad03f8fabb4a1ad3f8faba9a1f8a1af8fabb33f8fa2b4«Á¡ø¡ñ«³¢ù¢Äª©?«Á¡ø?ªÐ?«´¡­?«©¡ø¡¯«³?¢´
SJIS-WIN8fabc1a1f8a1f18fabb3a2f98fa2c48faaa93f8fabc1a1f83f8faad03f8fabb4a1ad3f8faba9a1f8a1af8fabb33f8fa2b4将チ。ォウ「「ト宵ゥ?将チ。?宵ミ?将エ。ュ?将ゥ。ッ将ウ?召エ
EUC-JP8fabc1a1f8a1f18fabb3a2f98fa2c48faaa93f8fabc1a1f83f8faad03f8fabb4a1ad3f8faba9a1f8a1af8fabb33f8fa2b4梨붿Å?ï§?Ñ?ê´?姨ë?¯
UTF-88fabc1a1f8a1f18fabb3a2f98fa2c48faaa93f8fabc1a1f83f8faad03f8fabb4a1ad3f8faba9a1f8a1af8fabb33f8fa2b4??????񏫳????ď?????????????????????????????????
UHC8fabc1a1f8a1f18fabb3a2f98fa2c48faaa93f8fabc1a1f83f8faad03f8fabb4a1ad3f8faba9a1f8a1af8fabb33f8fa2b4룶점阪存コ?룫휁ぉ?룶점濯룵仇룶뇟?룶æ阪캀コ?룫