同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc1a1f8a1f18fabb38fa2eb8fa2f08fabaa3f3f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad3f8faba9a1f8a1af | «Á¡ø¡ñ«³¢ë¢ð«ª??«Á¡ø?«³¢ë¢ð«´¡?«©¡ø¡¯ |
SJIS-WIN | 8fabc1a1f8a1f18fabb38fa2eb8fa2f08fabaa3f3f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad3f8faba9a1f8a1af | 将チ。ォウ召?「ォェ??将チ。?将ウ召?「ォエ。ュ?将ゥ。ッ |
EUC-JP | 8fabc1a1f8a1f18fabb38fa2eb8fa2f08fabaa3f3f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad3f8faba9a1f8a1af | 梨뺤ã??ï§?뺤ê´?姨 |
UTF-8 | 8fabc1a1f8a1f18fabb38fa2eb8fa2f08fabaa3f3f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad3f8faba9a1f8a1af | ????????돢?????????????????돢?????????????? |
UHC | 8fabc1a1f8a1f18fabb38fa2eb8fa2f08fabaa3f3f8fabc1a1f83f8fabb38fa2eb8fa2f08fabb4a1ad3f8faba9a1f8a1af | 룶점阪存コ룫悠?룶₃?룶점濯룶퀛?룫碇ゴ∼?룶æ阪 |