同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc1a1f8a1f18fabb33f3f8fabc08fa2eea1eb8faba9a1f8a1af8fabb33f8fa2b48fabb4a1ad3f8faba9a1f8a1af | «Á¡ø¡ñ«³??«À¢î¡ë«©¡ø¡¯«³?¢´«´¡?«©¡ø¡¯ |
SJIS-WIN | 8fabc1a1f8a1f18fabb33f3f8fabc08fa2eea1eb8faba9a1f8a1af8fabb33f8fa2b48fabb4a1ad3f8faba9a1f8a1af | 将チ。ォウ??将タ召釭?ォゥ。ッ将ウ?召エ将エ。ュ?将ゥ。ッ |
EUC-JP | 8fabc1a1f8a1f18fabb33f3f8fabc08fa2eea1eb8faba9a1f8a1af8fabb33f8fa2b48fabb4a1ad3f8faba9a1f8a1af | 梨ë??쮰姨ë?¯ê´?姨 |
UTF-8 | 8fabc1a1f8a1f18fabb33f3f8fabc08fa2eea1eb8faba9a1f8a1af8fabb33f8fa2b48fabb4a1ad3f8faba9a1f8a1af | ??????????????돫????????????????????????? |
UHC | 8fabc1a1f8a1f18fabb33f3f8fabc08fa2eea1eb8faba9a1f8a1af8fabb33f8fa2b48fabb4a1ad3f8faba9a1f8a1af | 룶점阪存コ??룶핊?〓룶æ阪캀コ?룫킃ゴ∼?룶æ阪 |