同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc1a1f83f8fabb38fa2c28fa2ee8fabb43f3f8fabc1a1f8a1f18fabb33f8fa2b48fabb48fa2eb3f8fabc1a1f83f | «Á¡ø?«³¢Â¢î«´??«Á¡ø¡ñ«³?¢´«´¢ë?«Á¡ø? |
SJIS-WIN | 8fabc1a1f83f8fabb38fa2c28fa2ee8fabb43f3f8fabc1a1f8a1f18fabb33f8fa2b48fabb48fa2eb3f8fabc1a1f83f | 将チ。?将ウ召ツ召譓ォエ??将チ。ォウ?召エ将エ召?将チ。? |
EUC-JP | 8fabc1a1f83f8fabb38fa2c28fa2ee8fabb43f3f8fabc1a1f8a1f18fabb33f8fa2b48fabb48fa2eb3f8fabc1a1f83f | ï§?ë¡®ê??梨ë?¯êº?ï§? |
UTF-8 | 8fabc1a1f83f8fabb38fa2c28fa2ee8fabb43f3f8fabc1a1f8a1f18fabb33f8fa2b48fabb48fa2eb3f8fabc1a1f83f | ?????????????????????????????????????? |
UHC | 8fabc1a1f83f8fabb38fa2c28fa2ee8fabb43f3f8fabc1a1f8a1f18fabb33f8fa2b48fabb48fa2eb3f8fabc1a1f83f | 룶점濯룶퀛◈룫牆ゴ??룶점阪存コ?룫킃ゴ룫熉룶점濯 |