同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc1a1f83f8fabb23f3f8fabb33f8fa2ec8fabae3f3f8fa9c13f8fa2ee8fabb23fa1f28fabb23f3f8fabb33f8fa2ec | «Á¡ø?«²??«³?¢ì«®??©Á?¢î«²?¡ò«²??«³?¢ì |
SJIS-WIN | 8fabc1a1f83f8fabb23f3f8fabb33f8fa2ec8fabae3f3f8fa9c13f8fa2ee8fabb23fa1f28fabb23f3f8fabb33f8fa2ec | 将チ。?将イ??将ウ?召?ォョ??娼チ?召譓ォイ?。ォイ??将ウ?召 |
EUC-JP | 8fabc1a1f83f8fabb23f3f8fabb33f8fa2ec8fabae3f3f8fa9c13f8fa2ee8fabb23fa1f28fabb23f3f8fabb33f8fa2ec | ï§?è??ë?ªç??æ?®è?£è??ë?ª |
UTF-8 | 8fabc1a1f83f8fabb23f3f8fabb33f8fa2ec8fabae3f3f8fa9c13f8fa2ee8fabb23fa1f28fabb23f3f8fabb33f8fa2ec | ?????????????????쏫????????????????????? |
UHC | 8fabc1a1f83f8fabb23f3f8fabb33f8fa2ec8fabae3f3f8fa9c13f8fa2ee8fabb23fa1f28fabb23f3f8fabb33f8fa2ec | 룶점濯룶깰?룶끗룫鷹ギ??룴절룫牆ゲ?∫룶깰?룶끗룫 |