同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc18fa2c38fa2f08fabb38fa2b48fa2ed8faaa98fa2c38fabc1a1f8a1f28fabb33f8fa2c28fabb33f3f8fabc1a1f83f | «Á¢Ã¢ð«³¢´¢íª©¢Ã«Á¡ø¡ò«³?¢Â«³??«Á¡ø? |
SJIS-WIN | 8fabc18fa2c38fa2f08fabb38fa2b48fa2ed8faaa98fa2c38fabc1a1f8a1f28fabb33f8fa2c28fabb33f3f8fabc1a1f83f | 将チ召テ召ォウ召エ召尞ェゥ召テ将チ。ォウ?召ツ将ウ??将チ。? |
EUC-JP | 8fabc18fa2c38fa2f08fabb38fa2b48fa2ed8faaa98fa2c38fabc1a1f8a1f28fabb33f8fa2c28fabb33f3f8fabc1a1f83f | 捻믩Ŧ泥ë?¡ë??ï§? |
UTF-8 | 8fabc18fa2c38fa2f08fabb38fa2b48fa2ed8faaa98fa2c38fabc1a1f8a1f28fabb33f8fa2c28fabb33f3f8fabc1a1f83f | ?????Ï??????????폪???Ï?????????????????? |
UHC | 8fabc18fa2c38fa2f08fabb38fa2b48fa2ed8faaa98fa2c38fabc1a1f8a1f28fabb33f8fa2c28fabb33f3f8fabc1a1f83f | 룶햶▣룫碇コ룫킃?룵찋▣룶점阪卽コ?룫혧コ??룶점濯 |