同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc18fa2c38fa2f08fabb33f3f8fabc03fa2f98fabc1a1f83f8fabaa3f3f8fabb4a1dea2cc8fabb23f3f8fabb13fa1eb | «Á¢Ã¢ð«³??«À?¢ù«Á¡ø?«ª??«´¡Þ¢Ì«²??«±?¡ë |
SJIS-WIN | 8fabc18fa2c38fa2f08fabb33f3f8fabc03fa2f98fabc1a1f83f8fabaa3f3f8fabb4a1dea2cc8fabb23f3f8fabb13fa1eb | 将チ召テ召ォウ??将タ?「ォチ。?将ェ??将エ。゙「フ将イ??将ア?。 |
EUC-JP | 8fabc18fa2c38fa2f08fabb33f3f8fabc03fa2f98fabc1a1f83f8fabaa3f3f8fabb4a1dea2cc8fabb23f3f8fabb13fa1eb | 捻ë??ì?¶ï§?ã??걬è??é?° |
UTF-8 | 8fabc18fa2c38fa2f08fabb33f3f8fabc03fa2f98fabc1a1f83f8fabaa3f3f8fabb4a1dea2cc8fabb23f3f8fabb13fa1eb | ?????Ï????????????????????????????ޢ̏?????????? |
UHC | 8fabc18fa2c38fa2f08fabb33f3f8fabc03fa2f98fabc1a1f83f8fabaa3f3f8fabb4a1dea2cc8fabb23f3f8fabb13fa1eb | 룶햶▣룫碇コ??룶웡?룶점濯룶₃?룶뇟臂健ゲ??룶괄〓 |