同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc18fa2c38fa2c28fabb38fa2eb8fa2f08fabc03f3f8fabc1a1f8a1f28fabb43f8fa2ed8fabaa3f3f8fabc1a1f83f | «Á¢Ã¢Â«³¢ë¢ð«À??«Á¡ø¡ò«´?¢í«ª??«Á¡ø? |
SJIS-WIN | 8fabc18fa2c38fa2c28fabb38fa2eb8fa2f08fabc03f3f8fabc1a1f8a1f28fabb43f8fa2ed8fabaa3f3f8fabc1a1f83f | 将チ召テ召ツ将ウ召?「ォタ??将チ。ォエ?召尞ォェ??将チ。? |
EUC-JP | 8fabc18fa2c38fa2c28fabb38fa2eb8fa2f08fabc03f3f8fabc1a1f8a1f28fabb43f8fa2ed8fabaa3f3f8fabc1a1f83f | 說뺤ì??泥ê?©ã??ï§? |
UTF-8 | 8fabc18fa2c38fa2c28fabb38fa2eb8fa2f08fabc03f3f8fabc1a1f8a1f28fabb43f8fa2ed8fabaa3f3f8fabc1a1f83f | ?????Ï?????돢???????????????폫????????? |
UHC | 8fabc18fa2c38fa2c28fabb38fa2eb8fa2f08fabc03f3f8fabc1a1f8a1f28fabb43f8fa2ed8fabaa3f3f8fabc1a1f83f | 룶햶▣룫혧コ룫悠?룶웡?룶점阪卽ゴ?룫日オ??룶점濯 |