同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc18fa2c38fa2c28fabb38fa2eb8fa2f08fabb38fabd83f8fabc1a1f8a1f28fabb43f8fa2ed8fabaa3f3f8fabc1a1f8 | «Á¢Ã¢Â«³¢ë¢ð«³«Ø?«Á¡ø¡ò«´?¢í«ª??«Á¡ø |
SJIS-WIN | 8fabc18fa2c38fa2c28fabb38fa2eb8fa2f08fabb38fabd83f8fabc1a1f8a1f28fabb43f8fa2ed8fabaa3f3f8fabc1a1f8 | 将チ召テ召ツ将ウ召?「ォウ将リ?将チ。ォエ?召尞ォェ??将チ。 |
EUC-JP | 8fabc18fa2c38fa2c28fabb38fa2eb8fa2f08fabb38fabd83f8fabc1a1f8a1f28fabb43f8fa2ed8fabaa3f3f8fabc1a1f8 | 說뺤ëõ?泥ê?©ã??ï§ |
UTF-8 | 8fabc18fa2c38fa2c28fabb38fa2eb8fa2f08fabb38fabd83f8fabc1a1f8a1f28fabb43f8fa2ed8fabaa3f3f8fabc1a1f8 | ?????Ï?????돢?????????????????폫???????? |
UHC | 8fabc18fa2c38fa2c28fabb38fa2eb8fa2f08fabb38fabd83f8fabc1a1f8a1f28fabb43f8fa2ed8fabaa3f3f8fabc1a1f8 | 룶햶▣룫혧コ룫悠?룶퀛ヘ?룶점阪卽ゴ?룫日オ??룶점 |