同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc18fa2c33f8fabb33f8fa2ee8fabb38fa2c48fa2ec8fabc1a1f88fa2b48faba43f3f8fabbf3f3f8fabc1a1f88fa2f0 | «Á¢Ã?«³?¢î«³¢Ä¢ì«Á¡ø¢´«¤??«¿??«Á¡ø¢ð |
SJIS-WIN | 8fabc18fa2c33f8fabb33f8fa2ee8fabb38fa2c48fa2ec8fabc1a1f88fa2b48faba43f3f8fabbf3f3f8fabc1a1f88fa2f0 | 将チ召テ?将ウ?召譓ォウ召ト召?ォチ。「エ将、??将ソ??将チ。「 |
EUC-JP | 8fabc18fa2c33f8fabb33f8fa2ee8fabb38fa2c48fa2ec8fabc1a1f88fa2b48faba43f3f8fabbf3f3f8fabc1a1f88fa2f0 | ï¦?ë?®ë¿ªï§¯â??í??理 |
UTF-8 | 8fabc18fa2c33f8fabb33f8fa2ee8fabb38fa2c48fa2ec8fabc1a1f88fa2b48faba43f3f8fabbf3f3f8fabc1a1f88fa2f0 | ????????????????ď?쏫???????????????????????? |
UHC | 8fabc18fa2c33f8fabb33f8fa2ee8fabb38fa2c48fa2ec8fabc1a1f88fa2b48faba43f3f8fabbf3f3f8fabc1a1f88fa2f0 | 룶햶▣?룶끗룫牆コ룫휁?룶점杷¤룶}?룶엌?룶점杷? |