同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabc03f3f8faba38fa2c48fa2eb8fabb33f3f8fabb33f3f8fabc03f3f8faba38fa2c48fa2eb8fabb33f3f8fabb33f3f4d | «À??«£¢Ä¢ë«³??«³??«À??«£¢Ä¢ë«³??«³??M |
SJIS-WIN | 8fabc03f3f8faba38fa2c48fa2eb8fabb33f3f8fabb33f3f8fabc03f3f8faba38fa2c48fa2eb8fabb33f3f8fabb33f3f4d | 将タ??将」召ト召?ォウ??将ウ??将タ??将」召ト召?ォウ??将ウ??M |
EUC-JP | 8fabc03f3f8faba38fa2c48fa2eb8fabb33f3f8fabb33f3f8fabc03f3f8faba38fa2c48fa2eb8fabb33f3f8fabb33f3f4d | ì??俺ë??ë??ì??俺ë??ë??M |
UTF-8 | 8fabc03f3f8faba38fa2c48fa2eb8fabb33f3f8fabb33f3f8fabc03f3f8faba38fa2c48fa2eb8fabb33f3f8fabb33f3f4d | ??????????ď?돫??????????????????ď?돫????????M |
UHC | 8fabc03f3f8faba38fa2c48fa2eb8fabb33f3f8fabb33f3f8fabc03f3f8faba38fa2c48fa2eb8fabb33f3f8fabb33f3f4d | 룶웡?룶즽◐룫悠コ??룶끗?룶웡?룶즽◐룫悠コ??룶끗?M |