同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb38fa2f03f8fabb23fa1de8fabae3f3f8faba33f3f8fabb38fa2f03f8fabb23fa1de8fabae3f3f8faba33f3f4d | «³¢ð?«²?¡Þ«®??«£??«³¢ð?«²?¡Þ«®??«£??M |
SJIS-WIN | 8fabb38fa2f03f8fabb23fa1de8fabae3f3f8faba33f3f8fabb38fa2f03f8fabb23fa1de8fabae3f3f8faba33f3f4d | 将ウ召?将イ?。゙将ョ??将」??将ウ召?将イ?。゙将ョ??将」??M |
EUC-JP | 8fabb38fa2f03f8fabb23fa1de8fabae3f3f8faba33f3f8fabb38fa2f03f8fabb23fa1de8fabae3f3f8faba33f3f4d | ë¤?è?±ç??ä??ë¤?è?±ç??ä??M |
UTF-8 | 8fabb38fa2f03f8fabb23fa1de8fabae3f3f8faba33f3f8fabb38fa2f03f8fabb23fa1de8fabae3f3f8faba33f3f4d | ????????????ޏ?????????????????????ޏ?????????M |
UHC | 8fabb38fa2f03f8fabb23fa1de8fabae3f3f8faba33f3f8fabb38fa2f03f8fabb23fa1de8fabae3f3f8faba33f3f4d | 룶퀛??룶깰◇룶??룶??룶퀛??룶깰◇룶??룶??M |