同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb38fa2f03f8fabb23f3f8fabc03f8fa2ec8fabc03f3f8fabb33fa1eb8fabb1a2cc3f668fabb38fa2f03f8fabb23f3f | «³¢ð?«²??«À?¢ì«À??«³?¡ë«±¢Ì?f«³¢ð?«²?? |
SJIS-WIN | 8fabb38fa2f03f8fabb23f3f8fabc03f8fa2ec8fabc03f3f8fabb33fa1eb8fabb1a2cc3f668fabb38fa2f03f8fabb23f3f | 将ウ召?将イ??将タ?召?ォタ??将ウ?。?ォア「フ?f将ウ召?将イ?? |
EUC-JP | 8fabb38fa2f03f8fabb23f3f8fabc03f8fa2ec8fabc03f3f8fabb33fa1eb8fabb1a2cc3f668fabb38fa2f03f8fabb23f3f | ë¤?è??ì?ªì??ë?°é¬?fë¤?è?? |
UTF-8 | 8fabb38fa2f03f8fabb23f3f8fabc03f8fa2ec8fabc03f3f8fabb33fa1eb8fabb1a2cc3f668fabb38fa2f03f8fabb23f3f | ??????????????????쏫????????돫????f???????????? |
UHC | 8fabb38fa2f03f8fabb23f3f8fabc03f8fa2ec8fabc03f3f8fabb33fa1eb8fabb1a2cc3f668fabb38fa2f03f8fabb23f3f | 룶퀛??룶깰?룶웡룫鷹ダ??룶끗〓룶괍邯f룶퀛??룶깰? |