同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb38fa2f03f8fabb23f3f8fabae3f8fa2eb8fabbf3f3f588fabb38fa2f03f8fabb23f3f8fabae3f8fa2eb8fabbf | «³¢ð?«²??«®?¢ë«¿??X«³¢ð?«²??«®?¢ë«¿ |
SJIS-WIN | 8fabb38fa2f03f8fabb23f3f8fabae3f8fa2eb8fabbf3f3f588fabb38fa2f03f8fabb23f3f8fabae3f8fa2eb8fabbf | 将ウ召?将イ??将ョ?召?ォソ??X将ウ召?将イ??将ョ?召?ォソ |
EUC-JP | 8fabb38fa2f03f8fabb23f3f8fabae3f8fa2eb8fabbf3f3f588fabb38fa2f03f8fabb23f3f8fabae3f8fa2eb8fabbf | ë¤?è??ç?ºí??Xë¤?è??ç?ºí |
UTF-8 | 8fabb38fa2f03f8fabb23f3f8fabae3f8fa2eb8fabbf3f3f588fabb38fa2f03f8fabb23f3f8fabae3f8fa2eb8fabbf | ??????????????????돫???X??????????????????돫? |
UHC | 8fabb38fa2f03f8fabb23f3f8fabae3f8fa2eb8fabbf3f3f588fabb38fa2f03f8fabb23f3f8fabae3f8fa2eb8fabbf | 룶퀛??룶깰?룶?룫悠タ??X룶퀛??룶깰?룶?룫悠タ |