同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb38fa2f03f8fabb23f3f8fa9c13f8fa2c48fabaa3fa1f88faba93f3f8fabb23fa1f28fabc03f3f8fabb33f8fa2c2 | «³¢ð?«²??©Á?¢Ä«ª?¡ø«©??«²?¡ò«À??«³?¢Â |
SJIS-WIN | 8fabb38fa2f03f8fabb23f3f8fa9c13f8fa2c48fabaa3fa1f88faba93f3f8fabb23fa1f28fabc03f3f8fabb33f8fa2c2 | 将ウ召?将イ??娼チ?召ト将ェ?。ォゥ??将イ?。ォタ??将ウ?召ツ |
EUC-JP | 8fabb38fa2f03f8fabb23f3f8fa9c13f8fa2c48fabaa3fa1f88faba93f3f8fabb23fa1f28fabc03f3f8fabb33f8fa2c2 | ë¤?è??æ?¿ã?§å??è?£ì??ë?¡ |
UTF-8 | 8fabb38fa2f03f8fabb23f3f8fa9c13f8fa2c48fabaa3fa1f88faba93f3f8fabb23fa1f28fabc03f3f8fabb33f8fa2c2 | ??????????????????ď?????????????????????????? |
UHC | 8fabb38fa2f03f8fabb23f3f8fa9c13f8fa2c48fabaa3fa1f88faba93f3f8fabb23fa1f28fabc03f3f8fabb33f8fa2c2 | 룶퀛??룶깰?룴절룫휁オ?⊂룶⅝?룶깰∫룶웡?룶끗룫 |